Hi. Yu-Gi-Oh! Booster Pack Sims!! is my first ever non-graphical,  ‘menu-based’ game that I created from scratch while learning Java at the University of Trinidad and Tobago in 2004-2005. It was meant to just display random comments and it evolved into a simulation of opening a Yu-Gi-Oh! booster pack. And then much more stuff was added as I got a better understanding of the code.

The real fun of my game occurs when you get access to a special section. This section, called Sudesh Special, has some single-player story-based games, customisation feature, math-based ‘magic’ tricks etc.

There are errors, secrets, irritating moments, nice features, decent story and programming etc. etc. etc. For more details, visit the YGOBPS page on my site by clicking on this link:

YGOBPS Site

Hope you can try it. Forgive me for not incorporating graphics. It may seem like something very little but this is what I was capable of doing with very minor programming skills. This was a personal endeavour. Nobody in my class could’ve done what I did. Understanding that may help you ‘appreciate’ the game a bit more. I’d still love any feedback.

Seiryuki

I have published my second LittleBigPlanet level and this time it was made with players in mind.

My first level was just a stress-test of the LBP creation-engine and wasn’t meant for playing, but I managed to incorporate some gameplay elements. Now that I know what LBP is capable of, I decided to (as I always try to do) create something original. What I did is something I have never seen before in all of the levels I’ve played online.

Design Theme: “Will different things happen everytime you play?” What I tried to accomplish by that statement is to create a world that changes based on random events and also by what the player does. In other words, if you do something…it triggers something later on. Sometimes you may not be able to see what you’ve triggered and most of the times, you don’t know what you’ve triggered because everything blends seemlessly into the environment.

Visuals/Story: There isn’t really a story. The visuals are pretty dark, gruesome, bloody, hellish and they were designed spitefully so to invoke the ‘madness’. What the level illustrates is an art. It’s about a journey of a Perfectionist’s mind during the initial, middle and final stages of his terrible failure at something. This is how my mind looks like when something goes wrong. It can quickly heal, or it can get worse depending on how deep I go in thought. Personally, it’s a painful experience that I tend to go through often because of my aim for perfection at everything. Caution for little children as the content is deeply horrific…for them.

Gameplay: I have made a spoiler-full guide to answer everything necessary for ‘completing’ the level. Please don’t read it unless you play the level a few times first. There is a lot of programming done in this level to keep track of everything. There is a sensible ranking structure that reads all major events that happen. The level has no real difficulty…though some parts are tricky if you’re not accustomed to the LBP-physics. But, I’ve simplified everything for anybody to pick up and play. Another cool gameplay feature is the goal of obtaining the highest score possible. The entire design of the level is based on this idea. So, while the things you do affect other things, these things are merged into the bubble-scoring structure and so you cause your own score.

So, you have a reason to boot up LBP and help me get my last trophy. Heart me if you like my design, heart the level if you like it…and please rate reasonably. Remember that a higher rating means that more people get to access my level easily.

I pretty much ‘demand’ comments/questions/thoughts from you if you played the level. I recommend playing several times to appreciate and understand the design fully. Simply aim for the best rank, a high-score or just for the artistic experience.

Thank you and I appreciate feedback or anything on this thread: LBP Level – Odyssey of Dementia

[Note: If you have trouble finding the level, just enter: Seiryuki2002 in the search. If it doesn't appear, press square on the level that says "The Experiment by Sudesh" and select More from this Author option. It should show up there.]

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