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	<title>PSNTT &#187; LBP</title>
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		<title>LittleBigPlanet 2 &#8211; Gamescom 2010 Trailer</title>
		<link>http://psntt.com/655/littlebigplanet-2-gamescom-2010-trailer/</link>
		<comments>http://psntt.com/655/littlebigplanet-2-gamescom-2010-trailer/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 22:43:37 +0000</pubDate>
		<dc:creator>Seiryuki</dc:creator>
				<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[PSNTT Originals]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[Gamescom]]></category>
		<category><![CDATA[LBP]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Trailer]]></category>

		<guid isPermaLink="false">http://psntt.com/?p=655</guid>
		<description><![CDATA[The latest LittleBigPlanet 2 trailer from Media Molecule shows off some of the games tools and storytelling features. On November 16 2010, be prepared to create whole games in addition to your usual platform levels. And remember,  those approx. 3 million levels from the first game will still be playable on LBP2! Share on Facebook]]></description>
			<content:encoded><![CDATA[<p>The latest LittleBigPlanet 2 trailer from Media Molecule shows off some of the games tools and storytelling features.</p>
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On November 16 2010, be prepared to create whole games in addition to your usual platform levels. And remember,  those approx. 3 million levels from the first game will still be playable on LBP2!</p>
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		<item>
		<title>Trini LBP Level: &#8220;Odyssey of Dementia&#8221;</title>
		<link>http://psntt.com/643/trini-lbp-level-odyssey-of-dementia/</link>
		<comments>http://psntt.com/643/trini-lbp-level-odyssey-of-dementia/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 03:48:42 +0000</pubDate>
		<dc:creator>Seiryuki</dc:creator>
				<category><![CDATA[PSNTT Originals]]></category>
		<category><![CDATA[LBP]]></category>
		<category><![CDATA[Level]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[Seiryuki]]></category>
		<category><![CDATA[Stage]]></category>
		<category><![CDATA[Sudesh]]></category>

		<guid isPermaLink="false">http://psntt.com/?p=643</guid>
		<description><![CDATA[I have published my second LittleBigPlanet level and this time it was made with players in mind. My first level was just a stress-test of the LBP creation-engine and wasn&#8217;t meant for playing, but I managed to incorporate some gameplay elements. Now that I know what LBP is capable of, I decided to (as I <a href='http://psntt.com/643/trini-lbp-level-odyssey-of-dementia/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://psntt.com/wp-content/uploads/2010/06/Odyssey-of-Dementia-1.jpg"><img class="aligncenter size-full wp-image-644" title="Odyssey of Dementia 1" src="http://psntt.com/wp-content/uploads/2010/06/Odyssey-of-Dementia-1.jpg" alt="" width="640" height="360" /></a></p>
<p><span style="color: #99ccff;">I have published my second LittleBigPlanet level and this time it was made with players in mind.</span></p>
<p><span style="color: #99ccff;">My first level was just a stress-test of the LBP creation-engine and wasn&#8217;t meant for playing, but I managed to incorporate some gameplay elements. Now that I know what LBP is capable of, I decided to (as I always try to do) create something original. What I did is something I have never seen before in all of the levels I&#8217;ve played online.</span></p>
<p><span style="color: #808000;"><span style="text-decoration: underline;"><strong>Design Theme: </strong></span></span><span style="color: #33cccc;"><span style="text-decoration: underline;"><em>&#8220;Will different things happen everytime you play?&#8221;</em></span> What I tried to accomplish by that statement is to create a world that changes based on random events and also by what the player does. In other words, if you do something&#8230;it triggers something later on. Sometimes you may not be able to see what you&#8217;ve triggered and most of the times, you don&#8217;t know what you&#8217;ve triggered because everything blends seemlessly into the environment.</span></p>
<p><span style="color: #808000;"><span style="text-decoration: underline;"><strong>Visuals/Story:</strong></span></span> <span style="color: #33cccc;">There isn&#8217;t really a story. The visuals are pretty dark, gruesome, bloody, hellish and they were designed spitefully so to invoke the &#8216;madness&#8217;. What the level illustrates is an art. It&#8217;s about a journey of a Perfectionist&#8217;s mind during the initial, middle and final stages of his terrible failure at something. This is how my mind looks like when something goes wrong. It can quickly heal, or it can get worse depending on how deep I go in thought. Personally, it&#8217;s a painful experience that I tend to go through often because of my aim for perfection at everything. Caution for little children as the content is deeply horrific&#8230;for them.</span></p>
<p><span style="color: #808000;"><span style="text-decoration: underline;"><strong>Gameplay:</strong></span></span> <span style="color: #33cccc;">I have made a spoiler-full guide to answer everything necessary for &#8216;completing&#8217; the level. Please don&#8217;t read it unless you play the level a few times first. There is a lot of programming done in this level to keep track of everything. There is a sensible ranking structure that reads all major events that happen. The level has no real difficulty&#8230;though some parts are tricky if you&#8217;re not accustomed to the LBP-physics. But, I&#8217;ve simplified everything for anybody to pick up and play. Another cool gameplay feature is the goal of obtaining the highest score possible. The entire design of the level is based on this idea. So, while the things you do affect other things, these things are merged into the bubble-scoring structure and so you cause your own score.</span></p>
<p><span style="color: #99ccff;">So, you have a reason to boot up LBP and help me get my last trophy. Heart me if you like my design, heart the level if you like it&#8230;and please rate reasonably. Remember that a higher rating means that more people get to access my level easily.</span></p>
<p><span style="color: #99ccff;">I pretty much &#8216;demand&#8217; comments/questions/thoughts from you if you played the level. I recommend playing several times to appreciate and understand the design fully. Simply aim for the best rank, a high-score or just for the artistic experience.</span></p>
<p><span style="color: #cc99ff;">Thank you and I appreciate feedback or anything on this thread: <a href="http://boards.psntt.com/viewtopic.php?f=7&amp;t=199&amp;p=973#p973" target="_blank">LBP Level &#8211; Odyssey of Dementia</a></span></p>
<p><span style="color: #cc99ff;">[Note: If you have trouble finding the level, just enter: Seiryuki2002 in the search. If it doesn't appear, press square on the level that says "The Experiment by Sudesh" and select More from this Author option. It should show up there.]<br />
</span></p>
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		</item>
		<item>
		<title>LittleBigPlanet Gets Leerdammer Update This Monday</title>
		<link>http://psntt.com/407/littlebigplanet-gets-leerdammer-update-this-monday/</link>
		<comments>http://psntt.com/407/littlebigplanet-gets-leerdammer-update-this-monday/#comments</comments>
		<pubDate>Sun, 29 Nov 2009 03:33:26 +0000</pubDate>
		<dc:creator>Seiryuki</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[1.21]]></category>
		<category><![CDATA[LBP]]></category>
		<category><![CDATA[Leerdammer]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[Online Create]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://psntt.com/?p=407</guid>
		<description><![CDATA[Coming to LittleBigPlanet this Monday 30th is the Leerdammer update which adds the &#8216;Online Create&#8217; mode that LBP-ers have been waiting so long for. The update also includes improvements to the profile space and the addition of backup utilities. Check the full details of the 1.21 update at LittleBigPlanet.com. Share on Facebook]]></description>
			<content:encoded><![CDATA[<p><span style="color: #888888;"><img class="alignleft size-full wp-image-412" title="lbpsackboyworld" src="http://psntt.com/wp-content/uploads/2009/11/lbpsackboyworld.jpg" alt="lbpsackboyworld" width="392" height="319" /><span style="color: #ff00ff;">Coming to </span></span><span style="color: #ff00ff;">LittleBigPlanet this Monday 30th is the Leerdammer update which adds the &#8216;Online Create&#8217; mode that LBP-ers have been waiting so long for. The update also includes improvements to the profile space and the addition of backup utilities.</span></p>
<p><span style="color: #ff00ff;">Check the full details of the 1.21 update at <a href="http://www.littlebigplanet.com/en-gb/news/article/online_create_and_more_leerdammer_is_upon_us" target="_blank">LittleBigPlanet.com</a>.</span></p>
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